Source code for gpiozero.output_devices

from __future__ import (
    unicode_literals,
    print_function,
    absolute_import,
    division,
)

from threading import Lock
from itertools import repeat, cycle, chain

from .exc import OutputDeviceBadValue, GPIOPinMissing
from .devices import GPIODevice, Device, CompositeDevice
from .mixins import SourceMixin
from .threads import GPIOThread


[docs]class OutputDevice(SourceMixin, GPIODevice): """ Represents a generic GPIO output device. This class extends :class:`GPIODevice` to add facilities common to GPIO output devices: an :meth:`on` method to switch the device on, a corresponding :meth:`off` method, and a :meth:`toggle` method. :param int pin: The GPIO pin (in BCM numbering) that the device is connected to. If this is ``None`` a :exc:`GPIOPinMissing` will be raised. :param bool active_high: If ``True`` (the default), the :meth:`on` method will set the GPIO to HIGH. If ``False``, the :meth:`on` method will set the GPIO to LOW (the :meth:`off` method always does the opposite). :param bool initial_value: If ``False`` (the default), the device will be off initially. If ``None``, the device will be left in whatever state the pin is found in when configured for output (warning: this can be on). If ``True``, the device will be switched on initially. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ def __init__( self, pin=None, active_high=True, initial_value=False, pin_factory=None): super(OutputDevice, self).__init__(pin, pin_factory=pin_factory) self._lock = Lock() self.active_high = active_high if initial_value is None: self.pin.function = 'output' else: self.pin.output_with_state(self._value_to_state(initial_value)) def _value_to_state(self, value): return bool(self._active_state if value else self._inactive_state) def _write(self, value): try: self.pin.state = self._value_to_state(value) except AttributeError: self._check_open() raise
[docs] def on(self): """ Turns the device on. """ self._write(True)
[docs] def off(self): """ Turns the device off. """ self._write(False)
[docs] def toggle(self): """ Reverse the state of the device. If it's on, turn it off; if it's off, turn it on. """ with self._lock: if self.is_active: self.off() else: self.on()
@property def value(self): """ Returns ``True`` if the device is currently active and ``False`` otherwise. Setting this property changes the state of the device. """ return super(OutputDevice, self).value @value.setter def value(self, value): self._write(value) @property def active_high(self): """ When ``True``, the :attr:`value` property is ``True`` when the device's :attr:`pin` is high. When ``False`` the :attr:`value` property is ``True`` when the device's pin is low (i.e. the value is inverted). This property can be set after construction; be warned that changing it will invert :attr:`value` (i.e. changing this property doesn't change the device's pin state - it just changes how that state is interpreted). """ return self._active_state @active_high.setter def active_high(self, value): self._active_state = True if value else False self._inactive_state = False if value else True def __repr__(self): try: return '<gpiozero.%s object on pin %r, active_high=%s, is_active=%s>' % ( self.__class__.__name__, self.pin, self.active_high, self.is_active) except: return super(OutputDevice, self).__repr__()
[docs]class DigitalOutputDevice(OutputDevice): """ Represents a generic output device with typical on/off behaviour. This class extends :class:`OutputDevice` with a :meth:`blink` method which uses an optional background thread to handle toggling the device state without further interaction. """ def __init__( self, pin=None, active_high=True, initial_value=False, pin_factory=None): self._blink_thread = None self._controller = None super(DigitalOutputDevice, self).__init__( pin, active_high, initial_value, pin_factory=pin_factory ) @property def value(self): return self._read() @value.setter def value(self, value): self._stop_blink() self._write(value)
[docs] def close(self): self._stop_blink() super(DigitalOutputDevice, self).close()
[docs] def on(self): self._stop_blink() self._write(True)
[docs] def off(self): self._stop_blink() self._write(False)
def _stop_blink(self): if self._controller: self._controller._stop_blink(self) self._controller = None if self._blink_thread: self._blink_thread.stop() self._blink_thread = None def _blink_device(self, on_time, off_time, n): iterable = repeat(0) if n is None else repeat(0, n) for _ in iterable: self._write(True) if self._blink_thread.stopping.wait(on_time): break self._write(False) if self._blink_thread.stopping.wait(off_time): break
[docs]class LED(DigitalOutputDevice): """ Extends :class:`DigitalOutputDevice` and represents a light emitting diode (LED). Connect the cathode (short leg, flat side) of the LED to a ground pin; connect the anode (longer leg) to a limiting resistor; connect the other side of the limiting resistor to a GPIO pin (the limiting resistor can be placed either side of the LED). The following example will light the LED:: from gpiozero import LED led = LED(17) led.on() :param int pin: The GPIO pin which the LED is attached to. See :ref:`pin-numbering` for valid pin numbers. :param bool active_high: If ``True`` (the default), the LED will operate normally with the circuit described above. If ``False`` you should wire the cathode to the GPIO pin, and the anode to a 3V3 pin (via a limiting resistor). :param bool initial_value: If ``False`` (the default), the LED will be off initially. If ``None``, the LED will be left in whatever state the pin is found in when configured for output (warning: this can be on). If ``True``, the LED will be switched on initially. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ pass
LED.is_lit = LED.is_active
[docs]class Buzzer(DigitalOutputDevice): """ Extends :class:`DigitalOutputDevice` and represents a digital buzzer component. Connect the cathode (negative pin) of the buzzer to a ground pin; connect the other side to any GPIO pin. The following example will sound the buzzer:: from gpiozero import Buzzer bz = Buzzer(3) bz.on() :param int pin: The GPIO pin which the buzzer is attached to. See :ref:`pin-numbering` for valid pin numbers. :param bool active_high: If ``True`` (the default), the buzzer will operate normally with the circuit described above. If ``False`` you should wire the cathode to the GPIO pin, and the anode to a 3V3 pin. :param bool initial_value: If ``False`` (the default), the buzzer will be silent initially. If ``None``, the buzzer will be left in whatever state the pin is found in when configured for output (warning: this can be on). If ``True``, the buzzer will be switched on initially. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ pass
Buzzer.beep = Buzzer.blink
[docs]class PWMOutputDevice(OutputDevice): """ Generic output device configured for pulse-width modulation (PWM). :param int pin: The GPIO pin which the device is attached to. See :ref:`pin-numbering` for valid pin numbers. :param bool active_high: If ``True`` (the default), the :meth:`on` method will set the GPIO to HIGH. If ``False``, the :meth:`on` method will set the GPIO to LOW (the :meth:`off` method always does the opposite). :param float initial_value: If ``0`` (the default), the device's duty cycle will be 0 initially. Other values between 0 and 1 can be specified as an initial duty cycle. Note that ``None`` cannot be specified (unlike the parent class) as there is no way to tell PWM not to alter the state of the pin. :param int frequency: The frequency (in Hz) of pulses emitted to drive the device. Defaults to 100Hz. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ def __init__( self, pin=None, active_high=True, initial_value=0, frequency=100, pin_factory=None): self._blink_thread = None self._controller = None if not 0 <= initial_value <= 1: raise OutputDeviceBadValue("initial_value must be between 0 and 1") super(PWMOutputDevice, self).__init__( pin, active_high, initial_value=None, pin_factory=pin_factory ) try: # XXX need a way of setting these together self.pin.frequency = frequency self.value = initial_value except: self.close() raise
[docs] def close(self): self._stop_blink() try: self.pin.frequency = None except AttributeError: # If the pin's already None, ignore the exception pass super(PWMOutputDevice, self).close()
def _state_to_value(self, state): return float(state if self.active_high else 1 - state) def _value_to_state(self, value): return float(value if self.active_high else 1 - value) def _write(self, value): if not 0 <= value <= 1: raise OutputDeviceBadValue("PWM value must be between 0 and 1") super(PWMOutputDevice, self)._write(value) @property def value(self): """ The duty cycle of the PWM device. 0.0 is off, 1.0 is fully on. Values in between may be specified for varying levels of power in the device. """ return self._read() @value.setter def value(self, value): self._stop_blink() self._write(value)
[docs] def on(self): self._stop_blink() self._write(1)
[docs] def off(self): self._stop_blink() self._write(0)
[docs] def toggle(self): """ Toggle the state of the device. If the device is currently off (:attr:`value` is 0.0), this changes it to "fully" on (:attr:`value` is 1.0). If the device has a duty cycle (:attr:`value`) of 0.1, this will toggle it to 0.9, and so on. """ self._stop_blink() self.value = 1 - self.value
@property def is_active(self): """ Returns ``True`` if the device is currently active (:attr:`value` is non-zero) and ``False`` otherwise. """ return self.value != 0 @property def frequency(self): """ The frequency of the pulses used with the PWM device, in Hz. The default is 100Hz. """ return self.pin.frequency @frequency.setter def frequency(self, value): self.pin.frequency = value
[docs] def pulse(self, fade_in_time=1, fade_out_time=1, n=None, background=True): """ Make the device fade in and out repeatedly. :param float fade_in_time: Number of seconds to spend fading in. Defaults to 1. :param float fade_out_time: Number of seconds to spend fading out. Defaults to 1. :param int n: Number of times to pulse; ``None`` (the default) means forever. :param bool background: If ``True`` (the default), start a background thread to continue pulsing and return immediately. If ``False``, only return when the pulse is finished (warning: the default value of *n* will result in this method never returning). """ on_time = off_time = 0 self.blink( on_time, off_time, fade_in_time, fade_out_time, n, background )
def _stop_blink(self): if self._controller: self._controller._stop_blink(self) self._controller = None if self._blink_thread: self._blink_thread.stop() self._blink_thread = None def _blink_device( self, on_time, off_time, fade_in_time, fade_out_time, n, fps=25): sequence = [] if fade_in_time > 0: sequence += [ (i * (1 / fps) / fade_in_time, 1 / fps) for i in range(int(fps * fade_in_time)) ] sequence.append((1, on_time)) if fade_out_time > 0: sequence += [ (1 - (i * (1 / fps) / fade_out_time), 1 / fps) for i in range(int(fps * fade_out_time)) ] sequence.append((0, off_time)) sequence = ( cycle(sequence) if n is None else chain.from_iterable(repeat(sequence, n)) ) for value, delay in sequence: self._write(value) if self._blink_thread.stopping.wait(delay): break
[docs]class PWMLED(PWMOutputDevice): """ Extends :class:`PWMOutputDevice` and represents a light emitting diode (LED) with variable brightness. A typical configuration of such a device is to connect a GPIO pin to the anode (long leg) of the LED, and the cathode (short leg) to ground, with an optional resistor to prevent the LED from burning out. :param int pin: The GPIO pin which the LED is attached to. See :ref:`pin-numbering` for valid pin numbers. :param bool active_high: If ``True`` (the default), the :meth:`on` method will set the GPIO to HIGH. If ``False``, the :meth:`on` method will set the GPIO to LOW (the :meth:`off` method always does the opposite). :param float initial_value: If ``0`` (the default), the LED will be off initially. Other values between 0 and 1 can be specified as an initial brightness for the LED. Note that ``None`` cannot be specified (unlike the parent class) as there is no way to tell PWM not to alter the state of the pin. :param int frequency: The frequency (in Hz) of pulses emitted to drive the LED. Defaults to 100Hz. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ pass
PWMLED.is_lit = PWMLED.is_active def _led_property(index, doc=None): def getter(self): return self._leds[index].value def setter(self, value): self._stop_blink() self._leds[index].value = value return property(getter, setter, doc=doc)
[docs]class RGBLED(SourceMixin, Device): """ Extends :class:`Device` and represents a full color LED component (composed of red, green, and blue LEDs). Connect the common cathode (longest leg) to a ground pin; connect each of the other legs (representing the red, green, and blue anodes) to any GPIO pins. You can either use three limiting resistors (one per anode) or a single limiting resistor on the cathode. The following code will make the LED purple:: from gpiozero import RGBLED led = RGBLED(2, 3, 4) led.color = (1, 0, 1) :param int red: The GPIO pin that controls the red component of the RGB LED. :param int green: The GPIO pin that controls the green component of the RGB LED. :param int blue: The GPIO pin that controls the blue component of the RGB LED. :param bool active_high: Set to ``True`` (the default) for common cathode RGB LEDs. If you are using a common anode RGB LED, set this to ``False``. :param tuple initial_value: The initial color for the RGB LED. Defaults to black ``(0, 0, 0)``. :param bool pwm: If ``True`` (the default), construct :class:`PWMLED` instances for each component of the RGBLED. If ``False``, construct regular :class:`LED` instances, which prevents smooth color graduations. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ def __init__( self, red=None, green=None, blue=None, active_high=True, initial_value=(0, 0, 0), pwm=True, pin_factory=None): self._leds = () self._blink_thread = None if not all(p is not None for p in [red, green, blue]): raise GPIOPinMissing('red, green, and blue pins must be provided') LEDClass = PWMLED if pwm else LED super(RGBLED, self).__init__(pin_factory=pin_factory) self._leds = tuple( LEDClass(pin, active_high, pin_factory=pin_factory) for pin in (red, green, blue) ) self.value = initial_value red = _led_property(0) green = _led_property(1) blue = _led_property(2) def close(self): if self._leds: self._stop_blink() for led in self._leds: led.close() self._leds = () super(RGBLED, self).close() @property def closed(self): return len(self._leds) == 0 @property def value(self): """ Represents the color of the LED as an RGB 3-tuple of ``(red, green, blue)`` where each value is between 0 and 1 if ``pwm`` was ``True`` when the class was constructed (and only 0 or 1 if not). For example, purple would be ``(1, 0, 1)`` and yellow would be ``(1, 1, 0)``, while orange would be ``(1, 0.5, 0)``. """ return (self.red, self.green, self.blue) @value.setter def value(self, value): for component in value: if not 0 <= component <= 1: raise OutputDeviceBadValue('each RGB color component must be between 0 and 1') if isinstance(self._leds[0], LED): if component not in (0, 1): raise OutputDeviceBadValue('each RGB color component must be 0 or 1 with non-PWM RGBLEDs') self._stop_blink() self.red, self.green, self.blue = value @property def is_active(self): """ Returns ``True`` if the LED is currently active (not black) and ``False`` otherwise. """ return self.value != (0, 0, 0) is_lit = is_active color = value
[docs] def on(self): """ Turn the LED on. This equivalent to setting the LED color to white ``(1, 1, 1)``. """ self.value = (1, 1, 1)
[docs] def off(self): """ Turn the LED off. This is equivalent to setting the LED color to black ``(0, 0, 0)``. """ self.value = (0, 0, 0)
[docs] def toggle(self): """ Toggle the state of the device. If the device is currently off (:attr:`value` is ``(0, 0, 0)``), this changes it to "fully" on (:attr:`value` is ``(1, 1, 1)``). If the device has a specific color, this method inverts the color. """ r, g, b = self.value self.value = (1 - r, 1 - g, 1 - b)
[docs] def pulse( self, fade_in_time=1, fade_out_time=1, on_color=(1, 1, 1), off_color=(0, 0, 0), n=None, background=True): """ Make the device fade in and out repeatedly. :param float fade_in_time: Number of seconds to spend fading in. Defaults to 1. :param float fade_out_time: Number of seconds to spend fading out. Defaults to 1. :param tuple on_color: The color to use when the LED is "on". Defaults to white. :param tuple off_color: The color to use when the LED is "off". Defaults to black. :param int n: Number of times to pulse; ``None`` (the default) means forever. :param bool background: If ``True`` (the default), start a background thread to continue pulsing and return immediately. If ``False``, only return when the pulse is finished (warning: the default value of *n* will result in this method never returning). """ on_time = off_time = 0 self.blink( on_time, off_time, fade_in_time, fade_out_time, on_color, off_color, n, background )
def _stop_blink(self, led=None): # If this is called with a single led, we stop all blinking anyway if self._blink_thread: self._blink_thread.stop() self._blink_thread = None def _blink_device( self, on_time, off_time, fade_in_time, fade_out_time, on_color, off_color, n, fps=25): # Define some simple lambdas to perform linear interpolation between # off_color and on_color lerp = lambda t, fade_in: tuple( (1 - t) * off + t * on if fade_in else (1 - t) * on + t * off for off, on in zip(off_color, on_color) ) sequence = [] if fade_in_time > 0: sequence += [ (lerp(i * (1 / fps) / fade_in_time, True), 1 / fps) for i in range(int(fps * fade_in_time)) ] sequence.append((on_color, on_time)) if fade_out_time > 0: sequence += [ (lerp(i * (1 / fps) / fade_out_time, False), 1 / fps) for i in range(int(fps * fade_out_time)) ] sequence.append((off_color, off_time)) sequence = ( cycle(sequence) if n is None else chain.from_iterable(repeat(sequence, n)) ) for l in self._leds: l._controller = self for value, delay in sequence: for l, v in zip(self._leds, value): l._write(v) if self._blink_thread.stopping.wait(delay): break
[docs]class Motor(SourceMixin, CompositeDevice): """ Extends :class:`CompositeDevice` and represents a generic motor connected to a bi-directional motor driver circuit (i.e. an `H-bridge`_). Attach an `H-bridge`_ motor controller to your Pi; connect a power source (e.g. a battery pack or the 5V pin) to the controller; connect the outputs of the controller board to the two terminals of the motor; connect the inputs of the controller board to two GPIO pins. .. _H-bridge: https://en.wikipedia.org/wiki/H_bridge The following code will make the motor turn "forwards":: from gpiozero import Motor motor = Motor(17, 18) motor.forward() :param int forward: The GPIO pin that the forward input of the motor driver chip is connected to. :param int backward: The GPIO pin that the backward input of the motor driver chip is connected to. :param bool pwm: If ``True`` (the default), construct :class:`PWMOutputDevice` instances for the motor controller pins, allowing both direction and variable speed control. If ``False``, construct :class:`DigitalOutputDevice` instances, allowing only direction control. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ def __init__(self, forward=None, backward=None, pwm=True, pin_factory=None): if not all(p is not None for p in [forward, backward]): raise GPIOPinMissing( 'forward and backward pins must be provided' ) PinClass = PWMOutputDevice if pwm else DigitalOutputDevice super(Motor, self).__init__( forward_device=PinClass(forward, pin_factory=pin_factory), backward_device=PinClass(backward, pin_factory=pin_factory), _order=('forward_device', 'backward_device'), pin_factory=pin_factory ) @property def value(self): """ Represents the speed of the motor as a floating point value between -1 (full speed backward) and 1 (full speed forward), with 0 representing stopped. """ return self.forward_device.value - self.backward_device.value @value.setter def value(self, value): if not -1 <= value <= 1: raise OutputDeviceBadValue("Motor value must be between -1 and 1") if value > 0: try: self.forward(value) except ValueError as e: raise OutputDeviceBadValue(e) elif value < 0: try: self.backward(-value) except ValueError as e: raise OutputDeviceBadValue(e) else: self.stop() @property def is_active(self): """ Returns ``True`` if the motor is currently running and ``False`` otherwise. """ return self.value != 0
[docs] def forward(self, speed=1): """ Drive the motor forwards. :param float speed: The speed at which the motor should turn. Can be any value between 0 (stopped) and the default 1 (maximum speed) if ``pwm`` was ``True`` when the class was constructed (and only 0 or 1 if not). """ if not 0 <= speed <= 1: raise ValueError('forward speed must be between 0 and 1') if isinstance(self.forward_device, DigitalOutputDevice): if speed not in (0, 1): raise ValueError('forward speed must be 0 or 1 with non-PWM Motors') self.backward_device.off() self.forward_device.value = speed
[docs] def backward(self, speed=1): """ Drive the motor backwards. :param float speed: The speed at which the motor should turn. Can be any value between 0 (stopped) and the default 1 (maximum speed) if ``pwm`` was ``True`` when the class was constructed (and only 0 or 1 if not). """ if not 0 <= speed <= 1: raise ValueError('backward speed must be between 0 and 1') if isinstance(self.backward_device, DigitalOutputDevice): if speed not in (0, 1): raise ValueError('backward speed must be 0 or 1 with non-PWM Motors') self.forward_device.off() self.backward_device.value = speed
def reverse(self): """ Reverse the current direction of the motor. If the motor is currently idle this does nothing. Otherwise, the motor's direction will be reversed at the current speed. """ self.value = -self.value
[docs] def stop(self): """ Stop the motor. """ self.forward_device.off() self.backward_device.off()
[docs]class Servo(SourceMixin, CompositeDevice): """ Extends :class:`CompositeDevice` and represents a PWM-controlled servo motor connected to a GPIO pin. Connect a power source (e.g. a battery pack or the 5V pin) to the power cable of the servo (this is typically colored red); connect the ground cable of the servo (typically colored black or brown) to the negative of your battery pack, or a GND pin; connect the final cable (typically colored white or orange) to the GPIO pin you wish to use for controlling the servo. The following code will make the servo move between its minimum, maximum, and mid-point positions with a pause between each:: from gpiozero import Servo from time import sleep servo = Servo(17) while True: servo.min() sleep(1) servo.mid() sleep(1) servo.max() sleep(1) :param int pin: The GPIO pin which the device is attached to. See :ref:`pin-numbering` for valid pin numbers. :param float initial_value: If ``0`` (the default), the device's mid-point will be set initially. Other values between -1 and +1 can be specified as an initial position. ``None`` means to start the servo un-controlled (see :attr:`value`). :param float min_pulse_width: The pulse width corresponding to the servo's minimum position. This defaults to 1ms. :param float max_pulse_width: The pulse width corresponding to the servo's maximum position. This defaults to 2ms. :param float frame_width: The length of time between servo control pulses measured in seconds. This defaults to 20ms which is a common value for servos. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ def __init__( self, pin=None, initial_value=0.0, min_pulse_width=1/1000, max_pulse_width=2/1000, frame_width=20/1000, pin_factory=None): if min_pulse_width >= max_pulse_width: raise ValueError('min_pulse_width must be less than max_pulse_width') if max_pulse_width >= frame_width: raise ValueError('max_pulse_width must be less than frame_width') self._frame_width = frame_width self._min_dc = min_pulse_width / frame_width self._dc_range = (max_pulse_width - min_pulse_width) / frame_width self._min_value = -1 self._value_range = 2 super(Servo, self).__init__( pwm_device=PWMOutputDevice( pin, frequency=int(1 / frame_width), pin_factory=pin_factory ), pin_factory=pin_factory ) try: self.value = initial_value except: self.close() raise @property def frame_width(self): """ The time between control pulses, measured in seconds. """ return self._frame_width @property def min_pulse_width(self): """ The control pulse width corresponding to the servo's minimum position, measured in seconds. """ return self._min_dc * self.frame_width @property def max_pulse_width(self): """ The control pulse width corresponding to the servo's maximum position, measured in seconds. """ return (self._dc_range * self.frame_width) + self.min_pulse_width @property def pulse_width(self): """ Returns the current pulse width controlling the servo. """ if self.pwm_device.pin.frequency is None: return None else: return self.pwm_device.pin.state * self.frame_width
[docs] def min(self): """ Set the servo to its minimum position. """ self.value = -1
[docs] def mid(self): """ Set the servo to its mid-point position. """ self.value = 0
[docs] def max(self): """ Set the servo to its maximum position. """ self.value = 1
[docs] def detach(self): """ Temporarily disable control of the servo. This is equivalent to setting :attr:`value` to ``None``. """ self.value = None
def _get_value(self): if self.pwm_device.pin.frequency is None: return None else: return ( ((self.pwm_device.pin.state - self._min_dc) / self._dc_range) * self._value_range + self._min_value) @property def value(self): """ Represents the position of the servo as a value between -1 (the minimum position) and +1 (the maximum position). This can also be the special value ``None`` indicating that the servo is currently "uncontrolled", i.e. that no control signal is being sent. Typically this means the servo's position remains unchanged, but that it can be moved by hand. """ result = self._get_value() if result is None: return result else: # NOTE: This round() only exists to ensure we don't confuse people # by returning 2.220446049250313e-16 as the default initial value # instead of 0. The reason _get_value and _set_value are split # out is for descendents that require the un-rounded values for # accuracy return round(result, 14) @value.setter def value(self, value): if value is None: self.pwm_device.pin.frequency = None elif -1 <= value <= 1: self.pwm_device.pin.frequency = int(1 / self.frame_width) self.pwm_device.pin.state = ( self._min_dc + self._dc_range * ((value - self._min_value) / self._value_range) ) else: raise OutputDeviceBadValue( "Servo value must be between -1 and 1, or None") @property def is_active(self): return self.value is not None
[docs]class AngularServo(Servo): """ Extends :class:`Servo` and represents a rotational PWM-controlled servo motor which can be set to particular angles (assuming valid minimum and maximum angles are provided to the constructor). Connect a power source (e.g. a battery pack or the 5V pin) to the power cable of the servo (this is typically colored red); connect the ground cable of the servo (typically colored black or brown) to the negative of your battery pack, or a GND pin; connect the final cable (typically colored white or orange) to the GPIO pin you wish to use for controlling the servo. Next, calibrate the angles that the servo can rotate to. In an interactive Python session, construct a :class:`Servo` instance. The servo should move to its mid-point by default. Set the servo to its minimum value, and measure the angle from the mid-point. Set the servo to its maximum value, and again measure the angle:: >>> from gpiozero import Servo >>> s = Servo(17) >>> s.min() # measure the angle >>> s.max() # measure the angle You should now be able to construct an :class:`AngularServo` instance with the correct bounds:: >>> from gpiozero import AngularServo >>> s = AngularServo(17, min_angle=-42, max_angle=44) >>> s.angle = 0.0 >>> s.angle 0.0 >>> s.angle = 15 >>> s.angle 15.0 .. note:: You can set *min_angle* greater than *max_angle* if you wish to reverse the sense of the angles (e.g. ``min_angle=45, max_angle=-45``). This can be useful with servos that rotate in the opposite direction to your expectations of minimum and maximum. :param int pin: The GPIO pin which the device is attached to. See :ref:`pin-numbering` for valid pin numbers. :param float initial_angle: Sets the servo's initial angle to the specified value. The default is 0. The value specified must be between *min_angle* and *max_angle* inclusive. ``None`` means to start the servo un-controlled (see :attr:`value`). :param float min_angle: Sets the minimum angle that the servo can rotate to. This defaults to -90, but should be set to whatever you measure from your servo during calibration. :param float max_angle: Sets the maximum angle that the servo can rotate to. This defaults to 90, but should be set to whatever you measure from your servo during calibration. :param float min_pulse_width: The pulse width corresponding to the servo's minimum position. This defaults to 1ms. :param float max_pulse_width: The pulse width corresponding to the servo's maximum position. This defaults to 2ms. :param float frame_width: The length of time between servo control pulses measured in seconds. This defaults to 20ms which is a common value for servos. :param Factory pin_factory: See :doc:`api_pins` for more information (this is an advanced feature which most users can ignore). """ def __init__( self, pin=None, initial_angle=0.0, min_angle=-90, max_angle=90, min_pulse_width=1/1000, max_pulse_width=2/1000, frame_width=20/1000, pin_factory=None): self._min_angle = min_angle self._angular_range = max_angle - min_angle initial_value = 2 * ((initial_angle - min_angle) / self._angular_range) - 1 super(AngularServo, self).__init__( pin, initial_value, min_pulse_width, max_pulse_width, frame_width, pin_factory=pin_factory ) @property def min_angle(self): """ The minimum angle that the servo will rotate to when :meth:`min` is called. """ return self._min_angle @property def max_angle(self): """ The maximum angle that the servo will rotate to when :meth:`max` is called. """ return self._min_angle + self._angular_range @property def angle(self): """ The position of the servo as an angle measured in degrees. This will only be accurate if *min_angle* and *max_angle* have been set appropriately in the constructor. This can also be the special value ``None`` indicating that the servo is currently "uncontrolled", i.e. that no control signal is being sent. Typically this means the servo's position remains unchanged, but that it can be moved by hand. """ result = self._get_value() if result is None: return None else: # NOTE: Why round(n, 12) here instead of 14? Angle ranges can be # much larger than -1..1 so we need a little more rounding to # smooth off the rough corners! return round( self._angular_range * ((result - self._min_value) / self._value_range) + self._min_angle, 12) @angle.setter def angle(self, value): if value is None: self.value = None else: self.value = ( self._value_range * ((value - self._min_angle) / self._angular_range) + self._min_value)